Build check in wxWidgets

This is the bare minimum code to check build for wxWidgets. No GUI is created here.

#include "wx/wx.h"

struct MySampleApp : public wxApp
{
   virtual bool OnInit();
};

IMPLEMENT_APP(MySampleApp)

bool MySampleApp::OnInit()
{
    return true;
}

CMakeLists.txt

cmake_minimum_required(VERSION 3.5)

project(test1 LANGUAGES CXX)

set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON)

find_package(wxWidgets COMPONENTS gl core base OPTIONAL_COMPONENTS net)

include(${wxWidgets_USE_FILE})

add_executable(test1 hello.cpp)

target_link_libraries(test1 ${wxWidgets_LIBRARIES})